“Be the change that you wish to see in the world.” – Mahatma Gandhi

Welcome to Inventure Academy’s Changemaker Challenge Season 5!

Inviting Changemakers from across schools and communities
for our second ever VIRTUAL Changemaker Challenge.
Crisis = Opportunity to reimagine online & hybrid school
and ensure mental and emotional wellbeing

To register, click here.

Last date to submit entry Sunday 17 October 2021

Our world has changed dramatically with the outbreak of COVID-19 and is continuing to change the lives of people and communities around the world. With challenges come opportunities. The bigger the challenge, the more there is opportunity for innovation. For the teaching-learning community, this crisis/opportunity calls out for us to reimagine education and to ensure our collective wellbeing post the pandemic.

We invite teams of 3 or more students from Grades 7 to 12, together with their parents and teachers (at least one adult mentor), to explore sustainable solutions for education and for our mental and emotional wellbeing.

Post pandemic, how can we make teaching & learning more engaging? How might we ensure that society and educators use this as an opportunity to reflect and course correct? Should this crisis have an impact on not just how we learn, but also what we learn?

Should online/distance and hybrid learning replicate what school and classes were before the pandemic? What should a day in the life of a preschool, primary, middle and secondary student ideally look like? Should it become more of project based learning, or a mix of academics, beyond academics and life skills?

What is the role of teachers, parents, students in this kind of education? How do we ensure we all help each other and stay physically, mentally and emotionally fit and healthy, despite being confined to our homes and not being able to access public spaces/playgrounds? For those of us who are sports athletes and enthusiasts, how do we continue our quest for sporting excellence? Same for those of us who are into performing and/or visual arts? How do we best develop our social intelligence, and maintain our emotional wellbeing when confined to our homes?

Your solutions for the questions above (or other relevant questions) could address one or all sections of school – from Pre Primary to Grade 12. Be sure to get perspectives from students and teachers on what makes teaching & learning relevant, engaging and fun for them, and ultimately also prepare us all for when we are able to go back to school campuses.

Changemaker Challenge Season 5

Stages of the Challenge
Due/ Event date Challenge Details Selection & Awards

Round 1


Sunday 17 October 2021


Online Project Submission

20 teams + 5 Wild Card teams will be selected for Round 2


  • Featured on the Changemaker Challenge website
  • Invited to participate in Round 2 workshops
  • Present to a panel of expert judges

Round 2

Tuesday 2 November 2021 (by 12 noon) Announcement of Top 20 + 5 wild card teams Invited to participate in online workshops on Thursday 11 & Friday 12 November 2021
Thursday 11 November 2021 Online workshop:

Upleveling ideas, designing your CMC Project and Making a Winning pitch – including mentoring

Top 20 + 5 wild card teams further refine projects & pilots through:

  • Workshops from industry experts on project pitches
  • Creative ways to present projects/output (e.g. Improv, Art, videos, etc)
  • Work on pitches with mentoring and refinements
  • Exposure to world entrepreneurship (including social entrepreneurship) and changemaking
Friday 12 November 2021 Mentoring/Feedback to all 25 teams
Wednesday 17 November 2021 Deadline for Top 20 + 5 wild card teams to submit pitch presentations via email
Thursday 18 & Friday 19 November 2021 25 teams (20 + 5 Wild Card teams) pitch to judges to be selected for 10 projects + 3 wildcards 10 teams + 3 wild card teams for Round 3 will be selected by an expert panel of judges
Wednesday 24 November 2021 Announcement of top 10 projects + 3 wildcards Top 10 teams will receive project prototype funding of INR 5,000 each

Round 3

Thursday 25 OR Friday 26 November 2021 Minimum Viable Product (MVP) Development workshop – how to prototype your ideas – for 10+3 teams Top 10 teams further develop their prototypes through online workshop with industry experts
Monday 29 – Tuesday 30 November 2021 Checkin 1: Mentoring/Feedback to the 10+3 teams (Any of the other 12 teams can come in here – email us their progress) 10 teams + 3 wild card teams will carry out their pilots of actually creating/sourcing educational content and having it taught to students and measuring its impact, and present impact in Round 3 of the Challenge


10 teams + 3 wild card teams get access to further project funding of upto INR 30,000


Mentoring for Top 10 teams + 3 Wild Card teams

Thursday 9 – Friday 10 December 2021 Checkin 2: Progress check/feedback through video conference completed
Friday 17 December 2021 Prototype presentations to judges Top 3 teams – pilots show the most promise for creating impactful, scalable, sustainable teaching-learning models – will be selected (by judges and peers)


The top teams also have opportunities for press coverage, support to make a video out of their work, and get to interact with leading educators & entrepreneurs.

January 2021 (Date TBA) Announcement of Top 3 teams Top 3 teams will be given further funding based on need for scaling and sustaining their ideas for online education (Total of INR 1 lakh across the Top 3 teams)

Inventure’s other innovative initiatives:

Inventure Academy RS Youth Parliament

The inaugural Inventure Academy RS Youth Parliament – Our World, Our Voice was held from 15 to 19 August 2018.

The conference was conceptualised by Inventure Academy to equip children with the Right to Participate (guaranteed by Article 12 of the UNCRC) in the world that they are inheriting and to enable them to be positive change makers. This was achieved by exposing our youth to different perspectives, dialogues between nations and the process of decision-making through a blended platform of the Model United Nations (MUN) and Model Parliament (MP). The conference exposed students to the process of how laws are created and implemented through the interplay between various stakeholders, including international organisations such as the United Nations, National Parliament, Media and Civil Society. This helped to demonstrate how citizens (including children) can have an impact and be a part of the solution.

Model Parliament

Inventure initiated the Model Parliament (India), a first time simulation of the interaction between the Central and State governments, the Economic Council and the Media. The objective of this was to enable students to understand the importance of dialogue in society and in our political system, and enabling legislation that empowers and takes advantage of our demographic dividend. Through debate, discussion and perspective building, student delegates from various schools deliberated in different Committees on pressing issues like Child Safety, Water Crisis, Economic Development and Youth Involvement in Politics. Post this exercise, Committees drafted Bills, keeping as close as possible to Parliamentary procedures.

Our Core Purpose

To instill in students the ability and conviction to realize their full potential
and be socially responsible citizens who excel anywhere in the world.